|Black Bow||1d12 damage||Gains 1d6 Elemental Damage Bonus||100 ft.||Piercing||10 lbs.|
The black bow is a long composite bow that has been enchanted with all the elemental runes but didn’t have a blessing rune so none of the runes worked, then a blessing rune was placed on it and it became empowered by darkness. However, it isn’t a dark element; it takes on the look of being dark elemented but it actually has the properties of every element. The element damage that is inflicted is dependent on the monster being attacked. It becomes the element the monster is weakest to. I.E. Fire Elemental – Attacks would be water based. Any class or race can use this bow, however, if a Nephilim uses it, it also gains a holy element with the other ones. If a shadow hunter uses the black bow then it also gains a dark element with the others. And if a Nephilim, Shadow Hunter uses the bow not only does the bow gain both holy and dark elements, it also gains lightning, ice, and acid. Due to the ability to use any element; the black bow has to use special arrows that can withstand the various changes in it’s attribute at any given second. To create an arrow a character must get the feat; Create Runic Arrow. The feat isn’t in the book, it’s homebrew. What the feat says is that it allows a player to create the runic arrows needed for the black bow and that you have to meditate for a minute while you bring them into existence with your mind. Roll a d20 to see how many you created. If you get a d20 you get to roll and addition d20 and add it on.